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» Halo 4 / Halo in general
by novahob Tue Nov 06, 2012 7:15 am

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The patch

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The patch Empty The patch

Post by richdoc Tue Mar 27, 2012 4:19 am

As I am sure we all know the long awaited patch will be released soon, and the list of fixes/changes is massive. I currently use the Suppressor and the Foregrip pretty much exclusively on all weapons/classes. I think that the changes in the patch will change the way I setup my classes significantly, and obviously I am very happy the MAV elevator has been removed along with the USAS frag changes. I dont know about you but I found it a bit too easy to get loads of kills with the USAS frag, leaving me feeling guilty. In the short time I have been using the USAS it has very quickly become the weapon I have the most kills with, despite being a very rarely used item.
Here are the changes I feel are potentially going to change my loadout, what are yours?

HEAVY BARREL
• The Vertical Recoil penalty of the Heavy Barrel has been reduced. The value has been changed from a global percent increase to a weapon specific value.
• The Aimed Accuracy bonus provided by the Heavy Barrel has been increased. This will increase the effectiveness of the Heavy Barrel for small bursts, as originally intended.

FOREGRIP
• A small long range Aimed Accuracy penalty has been added to the foregrip. Players who generally find themselves fighting at mid to long range may want to change their accessory, while players fighting in CQB will go largely unaffected. Combining the Foregrip with a Silencer or a Heavy Barrel will offset this penalty.

SUPPRESSOR
• The Suppressor no longer reduces the maximum damage of a weapon when equipped. Instead the Suppressor reduces the minimum and maximum range of the weapon, making it ideal for CQB and Stealth. This change will make the Suppressor slightly more effective at long range, where the bullet drop and speed makes shots difficult already, and reduces the power of the suppressor at mid range slightly.
• Reduced the Aimed Accuracy bonus of the Suppressor from 50% to 25%. A Suppressor and Foregrip combo will have similar accuracy to a weapon without any Accessories, at the penalty of worse Hip Fire Accuracy and Range and with the benefit of much improved Stealth and reduced Recoil.

GADGETS
• The MAV will now be destroyed when running into a soldier or vehicle at high speed. It is still possible to strategically sacrifice your MAV on a soldier; it will be destroyed in the process.
• The MAV can no longer be used as an elevator.
• C4 will no longer be detonable after a player respawns, if the player is revived within 5 seconds he can still detonate his C4.
• Claymores now live up to 5 seconds after a player dies, the player can have a max 2 claymores planted at the same time.
• Claymores can now detonate from vehicles and can be used to disable jeeps or kill the passengers in light jeeps. Claymores will not do any damage to heavy vehicles.



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